The Realm is in chaos!
Our Queen is furious!
Will you take the blame?

In Game of Blame you must tell the Queen why her Realm is on the brink of ruin... then blame everyone else!

Raise issues, make accusations and dodge your responsibilities in this fast-paced, back-stabbing card game for 2 to 4 players.

In Game of Blame you must tell the Queen why her Realm is on the brink of ruin... then blame everyone else!

Raise issues, make accusations and dodge your responsibilities in this fast-paced, back-stabbing card game for 2 to 4 players.

Choose your Role

Each player starts as one of six Roles, each of which comes with a specialisation and is represented with a card. Your Role can be swapped during the game ‐ so don’t get too attached to it!

Viceroy

Archbishop

Treasurer

General

Wizard

Spymaster

Everyone's got Issues

There are 42 Issues cards, marked with one or two Emblems. An Issue with an Emblem that matches your current Role is your Responsibility.

Issues are taken from the Draw pile into your Hand and played from your hand onto the Blame pile.

Issues can also be buried from your Hand into your Secrets pile.

If a player accuses you and the Blame pile contains more Issues of your Responsibility than theirs, you must take the Blame (all the cards in the Blame pile).

At the end of the game, only the Issues in your Hand that are your Responsibility count towards your final score. The higher your score, the worse your situation.

Selection of Game of Blame cards
Treason scroll

Treason!

There are six Treason cards in Game of Blame. A Treason card is a serious Issue that counts as having all Emblems when played to the Blame pile.

You can only play a maximum of one Treason card on your turn. Each Treason card in your Hand add 6 points to your final score.

Secrets

Secrets are Issues that are removed from play and ‘buried’ face down under your Role card. This Secrets pile does not count towards your Hand or your final score. Your Secrets do not move if your Role is swapped.

Her Majesty will see you now' (take a turn)

Play up to 3 cards from your Hand onto the Blame pile, face up and one at a time

Each card played must share at least one Embelm with the card beneath it.

Once you play a card, you cannot take it back. If you make a mistake, you must take the Blame.

The number of cards you played determines what you must do next.

GIF of Game of Blame cards

If you play...

No cards

You must Draw 3 cards into your Hand.

3 Game of Blame Cards

1 card

You must Draw 1 cards into your Hand.

Back of Game of Blame Card

2 cards

You must Swap 2 Role cards. See Below.

Switch role in Game of Blame

3 cards

You must Accuse another player. See Below.

Blame someone in Game of Blame

No cards

3 Game of Blame Cards

You must Draw 3 cards into your Hand.

1 card

Back of Game of Blame Card

You must Draw 1 cards into your Hand.

2 cards

Switch role in Game of Blame

You must Swap 2 Role cards. See Below.

3 cards

Blame someone in Game of Blame

You must Accuse another player. See Below.

Swapping Roles

After playing 2 cards you must swap the locations of the two Role cards whose Emblems match the top card of the Blame pile.

If the top card has only 1 Emblem, you choose the other Emblem to swap with. If the top card is a Treason card you choose both Emblems.

You can swap two players’ Roles (including your own) or a player’s Role with an untaken Role.

Once you have swapped the Roles, your turn ends and the next player takes their turn.

Accusing a Player

After playing 3 cards you must accuse another player.

You cannot accuse a player who has no cards in their Hand. If there are no players you can legitimately accuse, you must take the Blame yourself!

You and the accused player must go through all the cards in the Blame pile. Count up the cards that are your Responsibility (match your Role’s Emblem) and those that are the accused player’s Responsibility.

If the accused player has more Responsibility than you, they must take the Blame. If the Responsibility is equal or you have more Responsibility than the accused, you must take the Blame.

Take the Blame!

When you are told to take the Blame you must take all the cards from the Blame pile in your Hand. Then, everyone except the player who took the Blame may put one card from their Hand into their Secrets pile.

Now you know how to avoid the Blame. It's time to buy the Game...

Game of Blame Box
  • Game designed by Richard Wolfrik Galland. Cover art by Emily Hare.
  • 55 cards & rules.
  • 2-4 players.
  • 30 minutes approximate play-time.

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International delivery available